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LITTLE THORNS - Game animation motion capture

Project Description

Little Thorns is a co-operative ‘Boss Fighter’, where players stack on top of each other to create a human tower, via this tower players can throw teammates towards the boss, in order to get to the boss’ weakness points, where the boss is vulnerable. If you hit the boss enough on its weak points, you defeat him. The theme is inspired by Studio Ghibli’s 'Arrietty.' 

My Responsibilities

- Animating the player character 

- Planning the Motion Capture shoot and directing it

- Communicating between discplines (art, programming, design) to assure the best animation experience


Engine: UE4
Team members: 22
Duration: 8 weeks 
School year: 2 (2018)

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